SKU: 18975974751

Police Mega Rescue Ship Playset with Helicopter, Car & Shark Capture - Lights & Sound | 660-S01

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Description

Police Mega Rescue Ship Playset with Helicopter, Car & Shark Capture - Lights & Sound | 660-S01Police Mega Rescue Ship Playset with Helicopter, Car & Shark Capture Lights & Sound 660 S01 Start thrilling rescue missions with this action packed Police Mega Rescue Ship! This large and detailed playset includes a multifunction police boat, a helicopter, a police van, and a shark capture crane for exciting adventure play. The ship features real working lights and sound, a rotating light tower, an opening bow ramp, and a mechanical crane that can

Police Mega Rescue Ship Playset with Helicopter, Car & Shark Capture - Lights & Sound | 660-S01

Start thrilling rescue missions with this action-packed Police Mega Rescue Ship!
This large and detailed playset includes a multifunction police boat, a helicopter, a police van, and a shark-capture crane for exciting adventure play.

The ship features real working lights and sound, a rotating light tower, an opening bow ramp, and a mechanical crane that can catch cars or grab the shark. Kids can load the police van inside the boat, fly the helicopter for support, and act out endless police water missions.

Made with durable plastic and designed for immersive role play, this set sparks creativity and keeps children engaged for hours.

Key Features

  • Large police rescue ship with lights & sound
  • Includes 1 helicopter + 1 police van + 1 shark
  • Functional crane to catch the car or capture the shark
  • Opening bow ramp
  • Rotating emergency light tower
  • Encourages imaginative adventure & role play
  • Box size: 40.8 × 20 × 22.5 cm

Perfect for birthdays, holidays, and kids ages 3+.

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SKU: 18975974751

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4.2 ★★★★★
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Verified Purchase
Momx4
Port Orchard, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Pawtucket, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
M
Verified Purchase
Meridian
Grantham, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024
A
Verified Purchase
Amazon Customer
Charlottesville, US
★★★★★ 3
Great Value for Book
Format: Paperback
Substantially cheaper than Barnes and Noble! Good read. Got alot of ideas! Hint ALWAYS check online for a cheaper price typically i he found books 35 to 50 % cheaper.
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Reviewed in the United States on July 27, 2025
L
Verified Purchase
laughingant
Waukegan, US
★★★★★ 5
Good book
Format: Hardcover
Well-written and a great read for children who are fans of the animated series.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on March 24, 2026

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